Game developer + 3D and 2D artist. Stylized game art oriented enthusiast.
- Unity C# development
- Unity Tech-Artist
- Low-poly modeling (real-time oriented)
- Hand-painted textures
- Anime/Cartoon concept art
Blender for 3D/texturing and Clip Studio Paint for 2D. Gimp and Photoshop for texture compositing.
Client side implementation and development for Unity powered games.
Editor tools development and workflow improvement analysis.
Remote Work
Client side developer for Unity powered games.
Remote Work