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Sergio Mireles
Sergio Mireles
Game developer + 3D & 2D artist
Hermosillo, Mexico

Summary

Game developer + 3D and 2D artist. Stylized game art oriented enthusiast.
- Unity C# development
- Unity Tech-Artist
- Low-poly modeling (real-time oriented)
- Hand-painted textures
- Anime/Cartoon concept art

Blender for 3D/texturing and Clip Studio Paint for 2D. Gimp and Photoshop for texture compositing.

Skills

2D AnimationConcept Art3D Animation3D ModelingCharacter ModelingRiggingTexturingUV MappingGame DevelopmentCharacter DesignCharacter AnimationDrawingProgrammingSoftware Development

Software proficiency

Unity
Unity
Blender
Blender
CLIP STUDIO PAINT
CLIP STUDIO PAINT
C#
C#
Photoshop
Photoshop
Animate
Animate

Productions

    • Video Game
      Dashing Mariachis
    • Year
      2020
    • Role
      Director, Programmer, 2D + 3D Artist, Animator and UI/UX
    • Company
      Shibidubi Games

Experience

  • Technical Artist at A Thinking Ape
    Vancouver, CA
    September 2022 - Present

    Client side implementation and development for Unity powered games.

    Editor tools development and workflow improvement analysis.

    Remote Work

  • Game Developer at WildWorks
    Salt Lake City, US
    April 2021 - September 2022

    Client side developer for Unity powered games.

    Remote Work